I like the sound of this project and i believe it has great potential. Gamers are trading virtual items already for real currency, but I wonder what the current adoption rate of cryptocurrency is for these gamers.
Adoption of virtual item trading could be a huge market if cryptocurrency is adopted a easy and accessible means of payment through any gaming platform.
Hi Keldoron! This is a very good question. First off, we'd like to stress, that while our project is solely based on the blockchain technology, what we are offering is not just another cryptocurrency. We want every gamer to start actually own their items. With that being said, we're working closely with game publishers and developers in order to implement our API onto the game titles.
Regarding the payment solution: Xsolla is now accepting DMarket Tokens as a payment solution for more than 2000 gaming related products, so you can say that we're already in a big game
