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July 27, 2013, 02:11:13 AM |
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Magic seeds = subconscious = supernatural = intuition.
Remember guys, it's not using a PRNG (Pseudo Random Number Generator) to generate the lucky numbers. It used a CSPRNG (Cryptographically Secure) to create the server seed. It then used a CSHF (Cryptographically Secure Hash Function) or SHA (Secure Hash Algorithm) to determine the lucky number. It also uses a counter to determine the next lucky number in the sequence.
The sequence is essentially pre-determined forever until you change the seeds by randomizing.
Because of the usage of a hash function, the distribution of lucky numbers are uniform. While the distribution of random numbers is also uniform, this is not the same. They are also called lucky numbers, because they are not random numbers.
In probability theory, two random variables being uncorrelated does not imply their independence. In some contexts, uncorrelatedness implies at least pairwise independence.
It is sometimes mistakenly thought that one context in which uncorrelatedness implies independence is when the random variables involved are normally distributed. However, this is incorrect if the variables are merely marginally normally distributed but not jointly normally distributed.
In probability and statistics, a random variable or stochastic variable is a variable whose value is subject to variations due to chance (i.e. randomness, in a mathematical sense). As opposed to other mathematical variables, a random variable conceptually does not have a single, fixed value (even if unknown); rather, it can take on a set of possible different values, each with an associated probability.
Statistical inference might be thought of as gambling theory applied. The myriad applications for logarithmic information measures tell us precisely how to take the best guess in the face of partial information. In that sense, information theory might be considered a formal expression of the theory of gambling. It is no surprise, therefore, that information theory has applications to games of chance.
The event of getting a 6 the first time a die is rolled and the event of getting a 6 the second time are independent. By contrast, the event of getting a 6 the first time a die is rolled and the event that the sum of the numbers seen on the first and second trials is 8 are not independent.
If two cards are drawn with replacement from a deck of cards, the event of drawing a red card on the first trial and that of drawing a red card on the second trial are independent. By contrast, if two cards are drawn without replacement from a deck of cards, the event of drawing a red card on the first trial and that of drawing a red card on the second trial are again not independent.
The question is, are two lucky numbers using the same server seed, the same client seed and only differing in nonce, using the same hash function to deterministically compute the lucky numbers truly independent?
If you lose, you can't win. If you won, you didn't lose.
Ok, just spreading some FUD (Fear, Uncertainty, Doubt) and some fun.
But I still have magic seeds.
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