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    Author Topic: 🎮🎮🎮KAMAGAMES TOKEN SALE | 100M Players | $57M Revenue 🎮🎮🎮  (Read 36706 times)
    Vlad2255
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    September 14, 2018, 03:22:07 PM
     #781

    KamaGames has already achieved significant success in the social casino games market as the largest European mobile social poker operator, with a product portfolio made up of world-class, 2D and 3D social casino games such as: Blackjack, Roulette, Baccarat, Omaha Poker and SetPoker.

    What do 3D casino games means?

    3D probably means video slots designed to provide graphics that look like the screen is in 3D.The characters and other objects seem like you can reach out and touch them. The more life-like the designers can make the game feel, the better. This is a high perspective market - people dont need to go out of home to feel casino spirit.

    Oh I see. According to a recent Newzoo report, the audience of Slots games is made of around 40% female in the English speaking countries compared
    to the current Poker audience that is approximately 84% male. The launch of Slots gives KamaGames the ability to engage in a completely new segment of the market audience.

    Kamagames do the right things by providing Slots games because such games are rapidly gaining popularity in the leading mobile app markets and are now among the top most loved products. According to Newzoo September 2017 data, in the US and Australia, 31% and 33% of players respectively, prefer these types of games and this means great potential for future growth.
    The popular games is the big play in a gambling and and slot games is one of the very common game that many people are always trying their luck as welll as dice game and roulettes. Kama games is already good but now this will be possibly to bexome on of the top popular gambling sites. The grwoth can be slow or fast but the quality of kamagames and the games is what players were looking to.

    Yes, but you should note that Kamagames doesn't provide gambling game. Instead, they produce social casino games (when people cannot play on real money). There is a big difference between pure gambling projects and Kamagames.
    In this case, I have a question. If players can buy tokens, on which they will buy game chips, indirect use of money for the game is obtained. Why these actions can not be equated to playing for money? To me the mechanics of action is very much the same.

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