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    Author Topic: [ANN] Revamped PinkCoin (PC PINK) PoS | Multipool | Fundraiser | Anonymous  (Read 207064 times)
    fayoling
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    June 23, 2014, 03:58:42 PM
     #1121

    On a daily basis it seems more and more people are leaning towards the hype methods rather than the bomb dropping. We have been discussing this awhile as the core team, and though we do not want to completely change our gameplan, we do want to keep everyone happy and focused on the positive.

    That being said, we are going to begin releasing more information in regards to what we are currently working on, and what we have planned for the future. At the end of the day, the whole "no announcements and just dropping bombs" was part of our plan to prove that we are truly trying to make something of PINK. It is not a Pump and Dump that gets all its investments, and pumps from announcements of announcements. We feel that at this point, we have proven that we have the ability, dedication and passion to begin announcing features, and upcoming products/tools without it being referred to as pump hype.

    So from this point on, we will announce everything earlier than we have been. This does not necessarily mean that we will make announcements of what we have planned. Instead, we will let everyone know when we have begun a project, and are at a point that we can with 100% confidence achieve its completion.

    In essence, we realize that doing the extreme opposite of hyping and keeping completely quiet, is not a long term plan for success. So we will try and find a happy medium.

    To give a little taste of our new plan,
    3 days ago we had completed a design for a new PINK game and began working on it. So 3 days ago, we could have released a screenshot of this game, with both a description of how it works, and what we hope it will achieve. This game is in the final stages of its build, and will likely go into testing with the next 24-48 hours.
    We have many things on the go, some of them are still on the fence, but a good portion of them are guarantees. So we will begin writeups and preparing them for community involvement and inclusion.

    We hope this will satisfy everyone on both ends of the spectrum.
    I myself have been a developer for many years, and 90% of the time that we would release a product too early, it would end in either failure, and weakened results. So if I could describe this in my own language, our new plan would go like this: Instead of just releasing a finished product, we will get it to a BETA stage and than let the community know about it.

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