I decided to just go ahead and fix the objects flying away thing and get those extra few hours out of the way, now all thats left between now and demo 15 release is placing usable objects, guns ammo health food and drinks around the map.. you will be able to die on the map from starvation without them..
Sunday's time enough. Other priorities.
FYI I've started on a "pre-auth" option on web pay. Especially for all the hard core gamers. It allows the wallet holder to pre authorise payments up to a certain value. No coins leave your account but it allows you to buy things within a game up to that amount without any additional authentication. You could preauthorise 100000 coins but perhaps only need 20000 in which case only 20000 would be deducted. The preauth would be time limited and expire after a pre set period of time. Obviously only a feature you would use if you trusted the game as once authorised the game could withdraw the full amount and give you nothing in return. But handy if a bunch of zombies are closing in and you've just run out of ammo.
True, ill probly sleep most of the day though, i have had about 2 hours so far an got woke up to get ready to go to my aunts house.. so keep up the good work man. Be sure to add the info for the pre-auth to the api documentation. I'm also gonna give you a few different file links when i push the new demo out, since the web player seems to have trouble switching graphics modes, I figure I could push out a few different builds for each of the graphic levels. Also Xbox controllers will work with this build, Chad confirmed it for me last night, you will have to play around with the controls to figure them out with it, but the important thing is normal keyboard users can press F1 for the how to do stuff.. lol.. well im out for a bit.. later