just letting people know my uploaded build did not help the bug issue

i just got the error and rather than it freezing with no warning at least this time a box came up asking me if i wanna debug etc.
BUT i was not running the debug build i was running the release mode version i uploaded so it didn't tell me any useful
when i attached the debugger and stopped on the breakpoint. (code 5 memory access violation on the line i changed)
which should not have been a problem i think because all i did was modified that code to do the same thing but, in a safer way.
so instead of
if (!s)
i wrote
if(strcmp(s, "") == 0)
note the "s" variable is a char pointer
and we should never use math based logic on strings, it won't perform as intended sometimes.
so i explicitly changed to check if the string "null" with the strcmp run time function.
and it either is or it isn't why it triggered an error i don't know.
I suppose the error is self explanatory lol
i'll look into it for us Nvidia people though

at least with this build i uploaded though it seems we will get a warning an error occurred
which is better than no warning and having the app just freeze permanently..