3. every "skill" has x votes ( ? ? ? ? )
The example for the 3rd one is from groups, where skilled people, experts had
more weight in their votes than others.
In global NXTsystem is no persons, no trusted persons, therefore no skilled persons either.
Just NXTs and accounts. Unless there will be built a method to give identifications
to accounts (...which cannot be gamed:).
Excuse me? Next version of NRS, for example, u'll be setuping from link given to u not by some acc, but by Jean-Luc with his syle and PGP keys (and, may be installing software only in second+ row of installators to check by calmness that everything is alright), won't u? U can't get rid of relying and trusting completely (some last steps of Land of Mistrust is to write your own Java-compilator, cos any other
could be compromised). As simpe as that for any kind of decision. If u're dev, u'll be collecting opinions and points of wished features, discussing pros and contras and then writing code.
U're taking decisions,
u're evaluating the disposition. No one have to vote to pick correct version of NRS
for u.
In decentralized system there're still creators and consumers. Developers and users. But chains of trust not end at single center of power, in who u need to have unlimited trust. Decentralized system's more stable.