I coded the stuff as it is described in the paper using this:
T={{a,−a}:a∈[−N/2,N/2]},
W={{n+a,−(n+a)}:a∈[−N/4,N/4]
And a of translation of -N/2.G of the public key to solve in order to have as specified:
Each experiment involved choosing uniformly at random−N/2≤n≤N/2 and solving the DLP for Q= [n]P.
It found as expected from time to time the symmetric point.
It is slower than the classic version (~2^21.2 on 40bit search) and far from 1.46sqrt(n)

But, they are not very clear on the jumps and especially the average distance of the jumps.
As the wild are on a shorter range, may be steps have to be different than tame's one (not yet tested).
I also didn't coded a stop and retry after a certain number of jump (sqrt(n) ?), i let the algorithm continue outside the range, so it may loose the symmetry...
To be continued...