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    Author Topic: Pollard's kangaroo ECDLP solver  (Read 62387 times)
    MrFreeDragon
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    May 08, 2020, 06:27:48 PM
     #121

    @MrFreeDragon
    You have to take in consideration that on this first test it has written a ~2GB file and ~4GB one and created 2^24 kangaroos.
    On the second with DP18 and 2^24, this gives an overhead of ~2^42 so more than the average, however it was solved solved in only 2^41, more than 2 time less than expected, he was lucky Smiley
    This is the problem of multiple powerful GPU, with 2^24 kangaroos, 80bit range is a too small range.
    The client/server mode is a good idea as it will avoid memory consumption on the client side, but the server should be well tuned., the overhead due to DP still apply.

    @HardwareCollector

    I agree

    I compared the results for default settings (for DP selected by program).
    In HardwareCollector's 1st case DP was 15, as in my tests as well.
    He has 2^24 created kangaroos, but I had 2^23 created kangaroos (because I had just 4x2080ti, and he used 8x2080ti) - 2 times more cards, and so 2 times more kangaroos.

    However, the number of created kangaroos per one cards is the same (as for 8x, so for 4x) - 2^21.09. So it should not be an issue...


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